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City of Bones

ebook
1 of 1 copy available
1 of 1 copy available
Discover this first installment of the internationally bestselling Mortal Instruments series and "prepare to be hooked" (Entertainment Weekly).
When fifteen-year-old Clary Fray heads out to the Pandemonium Club in New York City, she hardly expects to witness a murder — much less a murder committed by three teenagers covered with strange tattoos and brandishing bizarre weapons. Then the body disappears into thin air. It's hard to call the police when the murderers are invisible to everyone else and when there is nothing — not even a smear of blood — to show that a boy has died. Or was he a boy?
This is Clary's first meeting with the Shadowhunters, warriors dedicated to ridding the earth of demons. It's also her first encounter with Jace, a Shadowhunter who looks a little like an angel and acts a lot like a jerk. Within twenty-four hours Clary is pulled into Jace's world with a vengeance, when her mother disappears and Clary herself is attacked by a demon. But why would demons be interested in ordinary mundanes like Clary and her mother? And how did Clary suddenly get the Sight? The Shadowhunters would like to know...

Exotic and gritty, exhilarating and utterly gripping, Cassandra Clare's ferociously entertaining fantasy takes readers on a wild ride that they will never want to end.
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  • Reviews

    • Publisher's Weekly

      April 9, 2007
      Clare's debut novel, first in the Mortal Instruments series, is a sprawling urban fantasy packed with just about every type of creature known to the genre, and still spacious enough to hold more. Fifteen-year-old Clary Fray witnesses a killing in an "all-ages club"; when she confronts the attackers, she learns that they are spectral Shadowhunters, charged with killing demonic creatures called Night Children. Clary returns home to find her apartment vandalized and her mother missing, apparently kidnapped by creatures in the service of someone named Valentine. An attack by a slithering beast sends Clary to the infirmary at the Institute, hidden home of the Shadowhunters. There she befriends the hunter Jace, who tells her of Valentine's intention to find the Mortal Cup, one of three Mortal Instruments the Angel gave to the first Shadowhunters (the others are a mirror and sword). Great secrets abound both in Clary's past and in her own head—secrets that are gradually revealed to her about her mother, her mother's eccentric friend Luke, her relationship with Jace and, eventually, about Valentine himself. Clare's atmospheric setting is spot-on, informed equally by neo-gothic horror films and the modern fantasy leanings of Neil Gaiman. Werewolves, vampires, angels and fairies all fit in this ambitious milieu. At the core, though, this is a compelling story about family secrets and coming-of-age identity crises. Fans of the smart/chic horror typified by Buffy the Vampire Slayer
      will instantly fall for this new series. Ages 14-up.

    • School Library Journal

      May 1, 2007
      Gr 8 Up-When Clary Fray witnesses three tattoo-covered teenagers murder another teen, she is unable to prove the crime because the victim disappears right in front of her eyes, and no one else can see the killers. She learns that the teens are Shadowhunters (humans who hunt and kill demons), and Clary, a mundie (i.e., mundane human), should not be able to see them either. Shortly after this discovery, her mother, Jocelyn, an erstwhile Shadowhunter, is kidnapped. Jocelyn is the only person who knows the whereabouts of The Mortal Cup, a dangerous magical item that turns humans into Shadowhunters. Clary must find the cup and keep it from a renegade sector of Shadowhunters bent on eliminating all nonhumans, including benevolent werewolves and friendly vampires. Amid motorcycles powered by demon energies, a telepathic brotherhood of archivists, and other moments of great urban fantasy, the story gets sidetracked by cutesy touches, like the toasted bat sandwich on the menu of an otherworldly restaurant. The characters are sporadically characterized and tend toward behavior that is both predictable and slightly repellentClary finds out who her real father is about 200 pages after readers will have it figured out. Despite the narrative flaws, this version of New York, full of Buffyesque teens who are trying to save the world, is entertaining and will have fantasy readers anxiously awaiting the next book in the series."Heather M. Campbell, Philip S. Miller Library, Castle Rock, CO"

      Copyright 2007 School Library Journal, LLC Used with permission.

    • Publisher's Weekly

      July 9, 2007
      This Buffy-esque YA novel does not translate well to the audio medium, and part of the problem lies in the story’s pacing. Teenager Clary discovers she can see supernatural beings that no one else can, gets drawn into the world of the “Shadowhunters” (teens who kill demons and monsters) and learns that her mother is somehow mysteriously connected to all the strange happenings around her. As a result, a good chunk of the novel consists of long explanatory passages, as various characters fill Clary in on supernatural creatures, the history and rules of the Shadowhunters and her mother’s entanglements—all of which come across as tedious lectures. In addition, narrator Graynor makes almost no attempt to differentiate the various teen characters’ voices. Only the minor character Dorothea, played as a faux witch with a gravelly New York accent, is memorable. Graynor also frequently ignores the author’s explicit textual directives, such as “ came back, sounding worried” or “The tone of arrogant superiority was back in voice,” for her performance, making this a program with an intriguing premise and cast but disappointing execution. Ages 14-up.

Formats

  • Kindle Book
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Languages

  • English

Levels

  • ATOS Level:5
  • Lexile® Measure:710
  • Interest Level:9-12(UG)
  • Text Difficulty:3-4

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